sturdyWhen this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: fissure, guillotine, horn drill, and sheer cold.
If this Pokémon is holding a focus sash, this ability takes precedence and the item will not be consumed. | rock-headThis Pokémon does not receive recoil damage from its recoil moves.
struggle's recoil is unaffected. This ability does not prevent crash damage from missing with jump kick or high jump kick. | Hidden rattledThis Pokémon's Speed rises one stage with each hit from a damaging dark-, ghost-, or bug-type move. |